Card Codex

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17 May 2024: Card library updated.

Usher of the Fallen

W · Creature — Spirit Warrior

Boast — {1}{W}: Create a 1/1 white Human Warrior creature token. (Activate only if this creature attacked this turn and only once each turn.) 2/1

Similar cards

Color identity:
NameManaTypeText
Sworn Companions 2WSorcery Create two 1/1 white Soldier creature tokens with lifelink.
Geist Snatch 2UUInstant Counter target creature spell. Create a 1/1 blue Spirit creature token with flying.
Workshop Warchief 3GGCreature — Rhino Warrior Trample When Workshop Warchief enters the battlefield, you gain 3 life. When Workshop Warchief dies, create a 4/4 green Rhino Warrior creature token. Blitz {4}{G}{G} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) 5/3
Lady Zhurong, Warrior Queen 4GLegendary Creature — Human Soldier Warrior Horsemanship (This creature can't be blocked except by creatures with horsemanship.) 4/3
The Cave of Skulls Plane — Earth Each creature card in your graveyard has scavenge. The scavenge cost is equal to its mana cost. (Exile a creature card from your graveyard and pay its mana cost: Put a number of +1/+1 counters equal to that card's power on target creature. Scavenge only as a sorcery.) Whenever chaos ensues, create two 1/1 white Warrior creature tokens.
Mountain Yeti 2RRCreature — Yeti Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.) Protection from white 3/3
Spirit Mirror 2WWEnchantment At the beginning of your upkeep, if there are no Reflection tokens on the battlefield, create a 2/2 white Reflection creature token. {0}: Destroy target Reflection.
Circuits Act 2RSorcery Roll three six-sided dice. For each different result, create a 1/1 white Clown Robot artifact creature token.
Raise the Alarm 1WInstant Create two 1/1 white Soldier creature tokens.
Captain's Call 3WSorcery Create three 1/1 white Soldier creature tokens.
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