Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Vacuumelt

2U · Sorcery

Replicate {2}{U} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Return target creature to its owner's hand.

Similar cards

Color identity:
NameManaTypeText
Crackleburr 1U/RU/RCreature — Elemental {U/R}{U/R}, {T}, Tap two untapped red creatures you control: Crackleburr deals 3 damage to any target. {U/R}{U/R}, {Q}, Untap two tapped blue creatures you control: Return target creature to its owner's hand. ({Q} is the untap symbol.) 2/2
The Caldaia Plane — Capenna Creature spells you cast from your hand have blitz {3}. (If you cast a spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) Whenever chaos ensues, return target creature card from your graveyard to your hand.
Psychic Miasma 1BSorcery Target player discards a card. If a land card is discarded this way, return Psychic Miasma to its owner's hand.
Alley Evasion WInstant Choose one — • Target creature you control gets +1/+2 until end of turn. • Return target creature you control to its owner's hand.
Familiar's Ruse UUInstant As an additional cost to cast this spell, return a creature you control to its owner's hand. Counter target spell.
Scarab of the Unseen 2Artifact {T}, Sacrifice Scarab of the Unseen: Return all Auras attached to target permanent you own to their owners' hands. Draw a card at the beginning of the next turn's upkeep.
Greasefang, Okiba Boss 1WBLegendary Creature — Rat Pilot At the beginning of combat on your turn, return target Vehicle card from your graveyard to the battlefield. It gains haste. Return it to its owner's hand at the beginning of your next end step. 4/3
Dryad's Revival 2GSorcery Return target card from your graveyard to your hand. Flashback {4}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Necromancer's Magemark 2BEnchantment — Aura Enchant creature Creatures you control that are enchanted get +1/+1. If a creature you control that's enchanted would die, return it to its owner's hand instead.
Firestorm Phoenix 4RRCreature — Phoenix Flying If Firestorm Phoenix would die, return it to its owner's hand instead. Until that player's next turn, that player plays with that card revealed in their hand and can't play it. 3/2
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