Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Vadrik, Astral Archmage

1UR · Legendary Creature — Human Wizard

If it's neither day nor night, it becomes day as Vadrik, Astral Archmage enters the battlefield. Instant and sorcery spells you cast cost {X} less to cast, where X is Vadrik's power. Whenever day becomes night or night becomes day, put a +1/+1 counter on Vadrik. 1/2

Similar cards

Color identity:
NameManaTypeText
Magnus the Red 3URLegendary Creature — Demon Primarch Flying Unearthly Power — Instant and sorcery spells you cast cost {1} less to cast for each creature token you control. Blade of Magnus — Whenever Magnus the Red deals combat damage to a player, create a 3/3 red Spawn creature token. 4/5
Argivian Phalanx 5WCreature — Human Kor Soldier This spell costs {1} less to cast for each creature you control. Vigilance 4/4
Discontinuity 3UUUInstant As long as it's your turn, this spell costs {2}{U}{U} less to cast. End the turn. (Exile all spells and abilities from the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
Animate Spell UEnchantment — Aura Flash Enchant instant or sorcery spell on the stack When Animate Spell becomes attached to an instant or sorcery, put that card onto the battlefield under its owner's control. It's a creature in addition to its other types with power and toughness each equal to its converted mana cost. When Animate Spell leaves the battlefield, enchanted card's owner sacrifices it unless they cast it.
Ballyrush Banneret 1WCreature — Kithkin Soldier Kithkin spells and Soldier spells you cast cost {1} less to cast. 2/1
Codespell Cleric WCreature — Human Cleric Vigilance When Codespell Cleric enters the battlefield, if it was the second spell you cast this turn, put a +1/+1 counter on target creature. 1/1
Brushstroke Paintermage 3UCreature — Human Wizard {T}: Target permanent's artist becomes the artist of your choice until end of turn. 2/3
Frost Walker 1UCreature — Elemental When Frost Walker becomes the target of a spell or ability, sacrifice it. 4/1
Phantasmal Abomination 1UUCreature — Illusion Defender When Phantasmal Abomination becomes the target of a spell or ability, sacrifice it. 5/5
Drag to the Underworld 2BBInstant This spell costs {X} less to cast, where X is your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) Destroy target creature.
Page 27