M:tG card similarity search
5GW · Creature — Beast
{1}: Regenerate target creature with power 5 or greater. 6/6
| Name | Mana | Type | Text |
|---|---|---|---|
| Solitude | 3WW | Creature — Elemental Incarnation | Flash Lifelink When Solitude enters the battlefield, exile up to one other target creature. That creature's controller gains life equal to its power. Evoke—Exile a white card from your hand. 3/2 |
| Spiteful Blow | 4BB | Sorcery | Destroy target creature and target land. |
| Master Biomancer | 2GU | Creature — Elf Wizard | Each other creature you control enters the battlefield with a number of additional +1/+1 counters on it equal to Master Biomancer's power and as a Mutant in addition to its other types. 2/4 |
| Misfortune's Gain | 3W | Sorcery | Destroy target creature. Its owner gains 4 life. |
| Path of Peace | 3W | Sorcery | Destroy target creature. Its owner gains 4 life. |
| Merfolk Assassin | UU | Creature — Merfolk Assassin | {T}: Destroy target creature with islandwalk. 1/2 |
| Earthbrawn | 1G | Instant | Target creature gets +3/+3 until end of turn. Reinforce 1—{1}{G} ({1}{G}, Discard this card: Put a +1/+1 counter on target creature.) |
| The Philosopher | Hero | {2}, {T}: Tap target creature. | |
| Trip Noose | 2 | Artifact | {2}, {T}: Tap target creature. |
| Tyrant's Machine | 2 | Artifact | {4}, {T}: Tap target creature. |