Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Valeron Outlander

GW · Creature — Human Scout

Protection from black 2/2

Similar cards

Color identity:
NameManaTypeText
Wingcrafter UCreature — Human Wizard Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Wingcrafter is paired with another creature, both creatures have flying. 1/1
Livonya Silone 2RRGGLegendary Creature — Human Warrior First strike; legendary landwalk (This creature can't be blocked as long as defending player controls a legendary land.) 4/4
Daraja Griffin 3WCreature — Griffin Flying Sacrifice Daraja Griffin: Destroy target black creature. 2/2
Minas Tirith Garrison 3UCreature — Human Soldier Minas Tirith Garrison's power is equal to the number of cards in your hand. Whenever Minas Tirith Garrison attacks, you may tap any number of untapped Humans you control. Draw a card for each Human tapped this way. */5
Light of Day 3WEnchantment Black creatures can't attack or block.
Sunrise Seeker 4WCreature — Human Scout Vigilance When Sunrise Seeker enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 3/3
Magical Hacker 1UCreature — Human Gamer {U}: Change the text of target spell or permanent by replacing all instances of + with -, and vice versa, until end of turn. 1/2
Gatherer of Graces 1GCreature — Human Druid Gatherer of Graces gets +1/+1 for each Aura attached to it. Sacrifice an Aura: Regenerate Gatherer of Graces. 1/2
Sky Weaver 1UCreature — Metathran Wizard {2}: Target white or black creature gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.) 2/1
Solemn Doomguide 3BBCreature — Tiefling Cleric Flying Each creature card in your graveyard that's a Cleric, Rogue, Warrior, and/or Wizard has unearth {1}{B}. ({1}{B}: Return the card to the battlefield. The creature gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 4/5
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