M:tG card similarity search
1W · Instant
Target creature you control gets +2/+0 until end of turn. When that creature leaves the battlefield this turn, you get a boon with "When you cast your next creature spell, it perpetually gets +2/+0." Draw a card.
| Name | Mana | Type | Text |
|---|---|---|---|
| Perimeter Patrol | 2G | Creature — Human Soldier | Whenever an artifact enters the battlefield under your control, Perimeter Patrol gets +1/+0 until end of turn. 3/3 |
| Flowstone Overseer | 2RRR | Creature — Beast | {R}{R}: Target creature gets +1/-1 until end of turn. 4/4 |
| Ent's Fury | 1G | Sorcery | Put a +1/+1 counter on target creature you control if its power is 4 or greater. Then that creature gets +1/+1 until end of turn and fights target creature you don't control. |
| Reckless Detective | 1R | Creature — Devil Detective | Whenever Reckless Detective attacks, you may sacrifice an artifact or discard a card. If you do, draw a card and Reckless Detective gets +2/+0 until end of turn. 0/3 |
| Frostburn Weird | U/RU/R | Creature — Weird | {U/R}: Frostburn Weird gets +1/-1 until end of turn. 1/4 |
| Shambling Strider | 4GG | Creature — Yeti | {R}{G}: Shambling Strider gets +1/-1 until end of turn. 5/5 |
| Transmogrant's Crown | 2 | Artifact — Equipment | Equipped creature gets +2/+0. Whenever equipped creature dies, draw a card. Equip {2} or {B} |
| Breathstealer | 2B | Creature — Nightstalker | {B}: Breathstealer gets +1/-1 until end of turn. 2/2 |
| The Argent Etchings | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter.) I — Incubate 2 five times, then transform all Incubator tokens you control. II — Creatures you control get +1/+1 and gain double strike until end of turn. III — Destroy all other permanents except for artifacts, lands, and Phyrexians. Exile The Argent Etchings, then return it to the battlefield (front face up). | |
| Slimy Dualleech | 3B | Creature — Leech | At the beginning of combat on your turn, target creature you control with power 2 or less gets +1/+0 and gains deathtouch until end of turn. 2/4 |