Card Codex

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17 May 2024: Card library updated.

Valiant Knight

3W · Creature — Human Knight

Other Knights you control get +1/+1. {3}{W}{W}: Knights you control gain double strike until end of turn. 3/4

Similar cards

Color identity:
NameManaTypeText
Celebr-8000 5Artifact Creature — Clown Robot At the beginning of combat on your turn, roll two six-sided dice. For each result of 1, Celebr-8000 gets +1/+1 until end of turn. For each other result, it gains the indicated ability until end of turn. If you rolled doubles, it also gains double strike until end of turn. • 2 — menace • 3 — vigilance • 4 — lifelink • 5 — flying • 6 — indestructible 3/3
Inspiring Leader 2WLegendary Enchantment — Background Commander creatures you own have "Creature tokens you control get +2/+2."
Kithkin Shielddare 1WCreature — Kithkin Soldier {W}, {T}: Target blocking creature gets +2/+2 until end of turn. 1/1
Hoof Skulkin 3Artifact Creature — Scarecrow {3}: Target green creature gets +1/+1 until end of turn. 2/2
Knight of the Ebon Legion BCreature — Vampire Knight {2}{B}: Knight of the Ebon Legion gets +3/+3 and gains deathtouch until end of turn. At the beginning of your end step, if a player lost 4 or more life this turn, put a +1/+1 counter on Knight of the Ebon Legion. (Damage causes loss of life.) 1/2
Vaevictis Asmadi 2BBRRGGLegendary Creature — Elder Dragon Flying At the beginning of your upkeep, sacrifice Vaevictis Asmadi unless you pay {B}{R}{G}. {B}: Vaevictis Asmadi gets +1/+0 until end of turn. {R}: Vaevictis Asmadi gets +1/+0 until end of turn. {G}: Vaevictis Asmadi gets +1/+0 until end of turn. 7/7
Agrus Kos, Wojek Veteran 3RWLegendary Creature — Human Soldier Whenever Agrus Kos, Wojek Veteran attacks, attacking red creatures get +2/+0 and attacking white creatures get +0/+2 until end of turn. 3/3
Selective Adaptation 4GGSorcery Reveal the top seven cards of your library. Choose from among them a card with flying, a card with first strike, and so on for double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. Put one of the chosen cards onto the battlefield, the other chosen cards into your hand, and the rest into your graveyard.
Erebos's Emissary 3BEnchantment Creature — Snake Bestow {5}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Discard a creature card: Erebos's Emissary gets +2/+2 until end of turn. If Erebos's Emissary is an Aura, enchanted creature gets +2/+2 until end of turn instead. Enchanted creature gets +3/+3. 3/3
Tempered Steel 1WWEnchantment Artifact creatures you control get +2/+2.
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