Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Valiant Knight

3W · Creature — Human Knight

Other Knights you control get +1/+1. {3}{W}{W}: Knights you control gain double strike until end of turn. 3/4

Similar cards

Color identity:
NameManaTypeText
Traitorous Greed 3RSorcery Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Add two mana of any one color. (The creature can attack and {T} this turn.)
Serra Advocate 3WCreature — Angel Flying {T}: Target attacking or blocking creature gets +2/+2 until end of turn. 2/2
Faith's Shield WInstant Target permanent you control gains protection from the color of your choice until end of turn. Fateful hour — If you have 5 or less life, instead you and each permanent you control gain protection from the color of your choice until end of turn.
Cunning Survivor 1UCreature — Human Warrior Whenever you cycle or discard a card, Cunning Survivor gets +1/+0 until end of turn and can't be blocked this turn. 1/3
Adaptive Sporesinger 2GCreature — Phyrexian Druid Vigilance When Adaptive Sporesinger enters the battlefield, choose one — • Target creature gets +2/+2 and gains vigilance until end of turn. • Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) 2/2
Act of Heroism 1WInstant Untap target creature. It gets +2/+2 until end of turn and can block an additional creature this turn.
Catti-brie of Mithral Hall GWLegendary Creature — Human Archer First strike, reach Whenever Catti-brie of Mithral Hall attacks, put a +1/+1 counter on it for each Equipment attached to it. {1}, Remove all +1/+1 counters from Catti-brie: It deals X damage to target attacking or blocking creature an opponent controls, where X is the number of counters removed this way. 2/2
Mire Kavu 3RCreature — Kavu Mire Kavu gets +1/+1 as long as you control a Swamp. 3/2
Kabira Evangel 2WCreature — Human Cleric Ally Whenever Kabira Evangel or another Ally enters the battlefield under your control, you may choose a color. If you do, Allies you control gain protection from the chosen color until end of turn. 2/3
Angelfire Ignition 1RWSorcery Put two +1/+1 counters on target creature. It gains vigilance, trample, lifelink, indestructible, and haste until end of turn. Flashback {2}{R}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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