Card Codex

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17 May 2024: Card library updated.

Valiant Knight

3W · Creature — Human Knight

Other Knights you control get +1/+1. {3}{W}{W}: Knights you control gain double strike until end of turn. 3/4

Similar cards

Color identity:
NameManaTypeText
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Fae Flight 1UEnchantment — Aura Flash Enchant creature When Fae Flight enters the battlefield, enchanted creature gains hexproof until end of turn. Enchanted creature gets +1/+0 and has flying.
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Go-Shintai of Ancient Wars 2RLegendary Enchantment Creature — Shrine First strike At the beginning of your end step, you may pay {1}. When you do, Go-Shintai of Ancient Wars deals X damage to target player or planeswalker, where X is the number of Shrines you control. 2/2
Supreme Phantom 1UCreature — Spirit Flying Other Spirits you control get +1/+1. 1/3
Wind Sail 1USorcery One or two target creatures gain flying until end of turn.
Serra Avenger WWCreature — Angel You can't cast this spell during your first, second, or third turns of the game. Flying, vigilance 3/3
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