M:tG card similarity search
1B · Legendary Creature — God
When Valki enters the battlefield, each opponent reveals their hand. For each opponent, exile a creature card they revealed this way until Valki leaves the battlefield. {X}: Choose a creature card exiled with Valki with mana value X. Valki becomes a copy of that card. 2/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Soldevi Sentry | 1 | Artifact Creature — Soldier | {1}: Choose target opponent. Regenerate Soldevi Sentry. When it regenerates this way, that player may draw a card. 1/1 |
| Kheru Lich Lord | 3BGU | Creature — Zombie Wizard | At the beginning of your upkeep, you may pay {2}{B}. If you do, return a creature card at random from your graveyard to the battlefield. It gains flying, trample, and haste. Exile that card at the beginning of your next end step. If it would leave the battlefield, exile it instead of putting it anywhere else. 4/4 |
| Stolen Goods | 3U | Sorcery | Target opponent exiles cards from the top of their library until they exile a nonland card. Until end of turn, you may cast that card without paying its mana cost. |
| Spellstutter Sprite | 1U | Creature — Faerie Wizard | Flash Flying When Spellstutter Sprite enters the battlefield, counter target spell with mana value X or less, where X is the number of Faeries you control. 1/1 |
| Scaleguard Sentinels | GG | Creature — Human Soldier | As an additional cost to cast this spell, you may reveal a Dragon card from your hand. Scaleguard Sentinels enters the battlefield with a +1/+1 counter on it if you revealed a Dragon card or controlled a Dragon as you cast this spell. 2/3 |
| Dubious Challenge | 3G | Sorcery | Look at the top ten cards of your library, exile up to two creature cards from among them, then shuffle. Target opponent may choose one of the exiled cards and put it onto the battlefield under their control. Put the rest onto the battlefield under your control. |
| Brain Pry | 1B | Sorcery | Choose a nonland card name. Target player reveals their hand. That player discards a card with that name. If they can't, you draw a card. |
| Oath of Ghouls | 1B | Enchantment | At the beginning of each player's upkeep, that player chooses target player whose graveyard has fewer creature cards in it than their graveyard does and is their opponent. The first player may return a creature card from their graveyard to their hand. |
| Explore the Vastlands | 3 | Sorcery | Each player looks at the top five cards of their library and may reveal a land card and/or an instant or sorcery card from among them. Each player puts the cards they revealed this way into their hand and the rest on the bottom of their library in a random order. Each player gains 3 life. |
| Spellbinder | 3 | Artifact — Equipment | Imprint — When Spellbinder enters the battlefield, you may exile an instant card from your hand. Whenever equipped creature deals combat damage to a player, you may copy the exiled card. If you do, you may cast the copy without paying its mana cost. Equip {4} |