M:tG card similarity search
3W · Legendary Artifact
If a source an opponent controls would deal damage to you or a permanent you control, prevent 1 of that damage. Whenever you or another permanent you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {1}.
Name | Mana | Type | Text |
---|---|---|---|
Heavy Fog | 1G | Instant | Cast this spell only during the declare attackers step and only if you've been attacked this step. Prevent all damage that would be dealt to you this turn by attacking creatures. |
Oathsworn Knight | 1BB | Creature — Human Knight | Oathsworn Knight enters the battlefield with four +1/+1 counters on it. Oathsworn Knight attacks each combat if able. If damage would be dealt to Oathsworn Knight while it has a +1/+1 counter on it, prevent that damage and remove a +1/+1 counter from it. 0/0 |
Autonomous Assembler | 5 | Artifact Creature — Assembly-Worker | Prototype {1}{W} — 2/2 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Vigilance {1}, {T}: Put a +1/+1 counter on target Assembly-Worker you control. 4/5 |
Barad-dûr | Legendary Land | Barad-dûr enters the battlefield tapped unless you control a legendary creature. {T}: Add {B}. {X}{X}{B}, {T}: Amass Orcs X. Activate only if a creature died this turn. | |
Hands of Binding | 1U | Sorcery | Tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) |
Compelling Deterrence | 1U | Instant | Return target nonland permanent to its owner's hand. Then that player discards a card if you control a Zombie. |
Street Spasm | XR | Instant | Street Spasm deals X damage to target creature without flying you don't control. Overload {X}{X}{R}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.") |
Storm Fleet Arsonist | 4R | Creature — Orc Pirate | Raid — When Storm Fleet Arsonist enters the battlefield, if you attacked this turn, target opponent sacrifices a permanent. 4/4 |
Supernatural Rescue | 3W | Enchantment — Aura | This spell has flash as long as you control a Spirit. When you cast this spell, tap up to two target creatures you don't control. Enchant creature you control Enchanted creature gets +1/+2. |
Sea Hag | 4U | Creature — Hag | When Sea Hag enters the battlefield, creatures your opponents control get -4/-0 until end of turn. 3/5 |