Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Valley Dasher

1R · Creature — Human Berserker

Haste Valley Dasher attacks each combat if able. 2/2

Similar cards

Color identity:
NameManaTypeText
Flash Conscription 5RInstant Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. If {W} was spent to cast this spell, the creature gains "Whenever this creature deals combat damage, you gain that much life" until end of turn.
Gut, True Soul Zealot 2RLegendary Creature — Goblin Shaman Whenever you attack, you may sacrifice another creature or an artifact. If you do, create a 4/1 black Skeleton creature token with menace that's tapped and attacking. (It can't be blocked except by two or more creatures.) Choose a Background (You can have a Background as a second commander.) 2/2
Erinis, Gloom Stalker 2GLegendary Creature — Halfling Ranger Deathtouch Whenever Erinis, Gloom Stalker attacks, return target land card from your graveyard to the battlefield. Choose a Background (You can have a Background as a second commander.) 3/3
Sprite Dragon URCreature — Faerie Dragon Flying, haste Whenever you cast a noncreature spell, put a +1/+1 counter on Sprite Dragon. 1/1
The Wretched 3BBCreature — Demon At end of combat, gain control of all creatures blocking The Wretched for as long as you control The Wretched. 2/5
Ninja of the Deep Hours 3UCreature — Human Ninja Ninjutsu {1}{U} ({1}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Ninja of the Deep Hours deals combat damage to a player, you may draw a card. 2/2
Alpine Houndmaster RWCreature — Human Warrior When Alpine Houndmaster enters the battlefield, you may search your library for a card named Alpine Watchdog and/or a card named Igneous Cur, reveal them, put them into your hand, then shuffle. Whenever Alpine Houndmaster attacks, it gets +X/+0 until end of turn, where X is the number of other attacking creatures. 2/2
Traitorous Blood 1RRSorcery Gain control of target creature until end of turn. Untap it. It gains trample and haste until end of turn.
Crossbow Infantry 1WCreature — Human Soldier Archer {T}: Crossbow Infantry deals 1 damage to target attacking or blocking creature. 1/1
D'Avenant Archer 2WCreature — Human Soldier Archer {T}: D'Avenant Archer deals 1 damage to target attacking or blocking creature. 1/2
Page 167