Card Codex

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17 May 2024: Card library updated.

Valor's Reach Tag Team

· Sorcery

Create two 3/2 red and white Warrior creature tokens with "Whenever this creature and at least one other creature token attack, put a +1/+1 counter on this creature."

Similar cards

Color identity:
NameManaTypeText
Goring Warplow 6Artifact Creature — Construct Prototype {1}{B} — 1/1 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Deathtouch 5/4
Spike Hatcher 6GCreature — Spike Spike Hatcher enters the battlefield with six +1/+1 counters on it. {2}, Remove a +1/+1 counter from Spike Hatcher: Put a +1/+1 counter on target creature. {1}, Remove a +1/+1 counter from Spike Hatcher: Regenerate Spike Hatcher. 0/0
C.A.M.P. 3Artifact — Fortification Whenever fortified land is tapped for mana, put a +1/+1 counter on target creature you control. If that creature shares a color with the mana that land produced, create a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.") Fortify {3} ({3}: Attach to target land you control. Fortify only as a sorcery.)
Meloku the Clouded Mirror 4ULegendary Creature — Moonfolk Wizard Flying {1}, Return a land you control to its owner's hand: Create a 1/1 blue Illusion creature token with flying. 2/4
Beast Within 2GInstant Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
Croaking Curse 1USorcery — Adventure Tap target creature. Create a Cursed Role token attached to it. (Enchanted creature is 1/1.)
Barkweave Crusher 3GCreature — Elemental Warrior Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.) 2/5
Tuktuk Grunts 4RCreature — Goblin Warrior Ally Haste Whenever Tuktuk Grunts or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Tuktuk Grunts. 2/2
Krumar Bond-Kin 3BBCreature — Orc Warrior Morph {4}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 5/3
A-Find the Path 2GEnchantment — Aura Enchant land When Find the Path enters the battlefield, venture into the dungeon. Enchanted land has "{T}: Add two mana of any one color."
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