M:tG card similarity search
3W · Creature — Incarnation
First strike As long as Valor is in your graveyard and you control a Plains, creatures you control have first strike. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Swarm Surge | 2B | Sorcery | Devoid (This card has no color.) Creatures you control get +2/+0 until end of turn. Colorless creatures you control also gain first strike until end of turn. |
Spirit of the Night | 6BBB | Legendary Creature — Demon Spirit | Flying, trample, haste, protection from black Spirit of the Night has first strike as long as it's attacking. 6/5 |
Bloodfire Enforcers | 3R | Creature — Human Monk | Bloodfire Enforcers has first strike and trample as long as an instant card and a sorcery card are in your graveyard. 5/2 |
Eagles of the North | 5W | Creature — Bird Soldier | Flying When Eagles of the North enters the battlefield, creatures you control get +1/+0 and gain first strike until end of turn. Plainscycling {1} ({1}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.) 3/3 |
Walking Sponge | 1U | Creature — Sponge | {T}: Target creature loses your choice of flying, first strike, or trample until end of turn. 1/1 |
Foundry Beetle | 1R | Artifact Creature — Equipment Insect | First strike Equipped creature has first strike. At the beginning of your upkeep, a random artifact card in your hand perpetually gains "This spell costs {1} less to cast." Reconfigure {R} 2/2 |
Belligerent Whiptail | 3R | Creature — Wurm | Landfall — Whenever a land enters the battlefield under your control, Belligerent Whiptail gains first strike until end of turn. 4/2 |
Ankle Shanker | 2RWB | Creature — Goblin Berserker | Haste Whenever Ankle Shanker attacks, creatures you control gain first strike and deathtouch until end of turn. 2/2 |
Cavalry Drillmaster | 1W | Creature — Human Knight | When Cavalry Drillmaster enters the battlefield, target creature gets +2/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.) 2/1 |
Liberated Dwarf | R | Creature — Dwarf | {R}, Sacrifice Liberated Dwarf: Target green creature gets +1/+0 and gains first strike until end of turn. 1/1 |