Card Codex

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17 May 2024: Card library updated.

Vampire's Zeal

W · Instant

Target creature gets +2/+2 until end of turn. If it's a Vampire, it gains first strike until end of turn.

Similar cards

Color identity:
NameManaTypeText
Jelenn Sphinx 3WUCreature — Sphinx Flying, vigilance Whenever Jelenn Sphinx attacks, other attacking creatures get +1/+1 until end of turn. 1/5
Gahiji, Honored One 2RGWLegendary Creature — Beast Whenever a creature attacks one of your opponents or a planeswalker an opponent controls, that creature gets +2/+0 until end of turn. 4/4
Angelic Destiny 2WWEnchantment — Aura Enchant creature Enchanted creature gets +4/+4, has flying and first strike, and is an Angel in addition to its other types. When enchanted creature dies, return Angelic Destiny to its owner's hand.
Infernal Spawn of Evil 6BBBCreature — Beast Flying, first strike {1}{B}, Reveal Infernal Spawn of Evil from your hand, Say "It's coming!": Infernal Spawn of Evil deals 1 damage to target opponent or planeswalker. Activate only during your upkeep and only once each turn. 7/7
Essence Infusion 1BSorcery Put two +1/+1 counters on target creature. It gains lifelink until end of turn.
Talonrend 4UCreature — Elemental Flying {U/R}: Talonrend gets +1/-1 until end of turn. 0/5
Reckless Lackey RCreature — Goblin Pirate First strike, haste {2}{R}, Sacrifice Reckless Lackey: Draw a card and create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") 1/2
Steel Leaf Paladin 4GWCreature — Elf Knight First strike When Steel Leaf Paladin enters the battlefield, return a green or white creature you control to its owner's hand. 4/4
Lashwrithe 4Artifact — Equipment Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +1/+1 for each Swamp you control. Equip {B/P}{B/P} ({B/P} can be paid with either {B} or 2 life.)
Take Up the Shield 1WInstant Put a +1/+1 counter on target creature. It gains lifelink and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
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