Card Codex

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17 May 2024: Card library updated.

Vampire's Zeal

W · Instant

Target creature gets +2/+2 until end of turn. If it's a Vampire, it gains first strike until end of turn.

Similar cards

Color identity:
NameManaTypeText
Dinosaur Stampede 2RInstant Attacking creatures get +2/+0 until end of turn. Dinosaurs you control gain trample until end of turn.
Jabari's Banner 2Artifact {1}, {T}: Target creature gains flanking until end of turn. (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Akroan Sergeant 2RCreature — Human Soldier First strike (This creature deals combat damage before creatures without first strike.) Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) 2/2
Ghost Hounds 1BCreature — Dog Spirit Vigilance Whenever Ghost Hounds blocks or becomes blocked by a white creature, Ghost Hounds gains first strike until end of turn. 1/1
Ethereal Armor WEnchantment — Aura Enchant creature Enchanted creature gets +1/+1 for each enchantment you control and has first strike.
Peregrine Mask 1Artifact — Equipment Equipped creature has defender, flying, and first strike. Equip {2}
Growth Cycle 1GInstant Target creature gets +3/+3 until end of turn. It gets an additional +2/+2 until end of turn for each card named Growth Cycle in your graveyard.
Fully Grown 2GInstant Target creature gets +3/+3 until end of turn. Put a trample counter on it.
Agent of Shauku 1BCreature — Human Mercenary {1}{B}, Sacrifice a land: Target creature gets +2/+0 until end of turn. 1/1
Gilded Light 1WInstant You gain shroud until end of turn. (You can't be the target of spells or abilities.) Cycling {2} ({2}, Discard this card: Draw a card.)
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