M:tG card similarity search
2B · Creature — Vampire Rogue Noble
Sacrifice a creature: Vampire Aristocrat gets +2/+2 until end of turn. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Tiefling Outcasts | R | Creature — Tiefling Peasant | Double team Other Demons, Devils, Imps, and Tieflings you control get +1/+0. 1/1 |
Kytheon's Tactics | 1WW | Sorcery | Creatures you control get +2/+1 until end of turn. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, those creatures also gain vigilance until end of turn. (Attacking doesn't cause them to tap.) |
Festerleech | B | Creature — Zombie Leech | Whenever Festerleech deals combat damage to a player, you mill two cards. {1}{B}: Festerleech gets +2/+2 until end of turn. Activate only once each turn. 1/1 |
Soldier of the Grey Host | 3W | Creature — Spirit Soldier | Flash Flying When Soldier of the Grey Host enters the battlefield, target creature gets +2/+0 until end of turn. 2/2 |
Teferi's Sentinel | 5 | Artifact Creature — Golem | As long as you control a Teferi planeswalker, Teferi's Sentinel gets +4/+0. 2/6 |
Oaken Power Suit | Artifact — Contraption | Whenever you crank Oaken Power Suit, target creature gets +X/+X until end of turn, where X is the greatest power among creatures you control. | |
Ramunap Hydra | 3G | Creature — Snake Hydra | Vigilance, reach, trample Ramunap Hydra gets +1/+1 as long as you control a Desert. Ramunap Hydra gets +1/+1 as long as there is a Desert card in your graveyard. 3/3 |
Glassdust Hulk | 3WU | Artifact Creature — Golem | Whenever another artifact enters the battlefield under your control, Glassdust Hulk gets +1/+1 until end of turn and can't be blocked this turn. Cycling {W/U} ({W/U}, Discard this card: Draw a card.) 3/4 |
Kragma Butcher | 2R | Creature — Minotaur Warrior | Inspired — Whenever Kragma Butcher becomes untapped, it gets +2/+0 until end of turn. 2/3 |
Skittish Kavu | 1R | Creature — Kavu | Skittish Kavu gets +1/+1 as long as no opponent controls a white or blue creature. 1/1 |