Card Codex

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17 May 2024: Card library updated.

Vampire Champion

3B · Creature — Vampire Soldier

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) 3/3

Similar cards

Color identity:
NameManaTypeText
Shriek Raptor 3WWCreature — Phyrexian Bird Flying Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) 2/3
Tine Shrike 3WCreature — Phyrexian Bird Flying Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) 2/1
Intangible Virtue 1WEnchantment Creature tokens you control get +1/+1 and have vigilance.
Tyvar's Stand XGInstant Target creature you control gets +X/+X and gains hexproof and indestructible until end of turn. (A creature with hexproof and indestructible can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)
Sengir, the Dark Baron 4BBLegendary Creature — Vampire Noble Flying Whenever another creature dies, put two +1/+1 counters on Sengir, the Dark Baron. Whenever another player loses the game, you gain life equal to that player's life total as the turn began. Partner (You can have two commanders if both have partner.) 4/4
Steelclad Serpent 5UArtifact Creature — Serpent Steelclad Serpent can't attack unless you control another artifact. 4/5
Half-Kitten, Half- Creature — Cat Whenever you're dealt damage, Augment {2}{W} ({2}{W}, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.) +1/+2
Changeling Sentinel 3WCreature — Shapeshifter Changeling (This card is every creature type.) Vigilance 3/2
Resolute Rider W/BW/BW/BW/BCreature — Human Knight {W/B}{W/B}: Resolute Rider gains lifelink until end of turn. {W/B}{W/B}{W/B}: Resolute Rider gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) 4/2
Pitiless Pontiff WBCreature — Vampire Cleric {1}, Sacrifice another creature: Pitiless Pontiff gains deathtouch and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) 2/2
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