Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Vampire Champion

3B · Creature — Vampire Soldier

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) 3/3

Similar cards

Color identity:
NameManaTypeText
Myrkul's Invoker 2BCreature — Cat Rogue Psychic Blades — {8}: Creatures you control get +2/+0 and gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.) 2/3
Thistledown Liege 1W/UW/UW/UCreature — Kithkin Knight Flash Other white creatures you control get +1/+1. Other blue creatures you control get +1/+1. 1/3
Silverwing Squadron 5WCreature — Human Knight Flying, vigilance Silverwing Squadron's power and toughness are each equal to the number of creatures you control. Whenever Silverwing Squadron attacks, create a number of 2/2 white Knight creature tokens with vigilance equal to the number of opponents you have. */*
Invasion of New Phyrexia XWUBattle — Siege (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of New Phyrexia enters the battlefield, create X 2/2 white and blue Knight creature tokens with vigilance.
Lonesome Unicorn 4WCreature — Unicorn Vigilance 3/3
Farbog Explorer 2WCreature — Human Scout Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) 2/3
Hopeful Vigil 1WEnchantment When Hopeful Vigil enters the battlefield, create a 2/2 white Knight creature token with vigilance. When Hopeful Vigil is put into a graveyard from the battlefield, scry 2. {2}{W}: Sacrifice Hopeful Vigil.
Vault Skirge 1B/PArtifact Creature — Phyrexian Imp ({B/P} can be paid with either {B} or 2 life.) Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.) 1/1
Bilious Skulldweller BCreature — Phyrexian Insect Deathtouch Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) 1/1
Overzealous Muscle 4BCreature — Ogre Mercenary Whenever you commit a crime during your turn, Overzealous Muscle gains indestructible until end of turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime. Damage and effects that say "destroy" don't destroy a creature with indestructible.) 5/4
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