Card Codex

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17 May 2024: Card library updated.

Vampire Hounds

2B · Creature — Vampire Dog

Discard a creature card: Vampire Hounds gets +2/+2 until end of turn. 2/2

Similar cards

Color identity:
NameManaTypeText
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Angelfire Crusader 3WCreature — Human Soldier Knight {R}: Angelfire Crusader gets +1/+0 until end of turn. 2/3
Abyssal Nocturnus 1BBCreature — Horror Whenever an opponent discards a card, Abyssal Nocturnus gets +2/+2 and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) 2/2
Trenching Steed 3WCreature — Horse Rebel Sacrifice a land: Trenching Steed gets +0/+3 until end of turn. 2/3
Goblin Banneret RCreature — Goblin Soldier Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) {1}{R}: Goblin Banneret gets +2/+0 until end of turn. 1/1
Dronepack Kindred Creature — Eldrazi Werewolf Trample {1}: Dronepack Kindred gets +1/+0 until end of turn. 5/7
Pit Imp BCreature — Imp Flying {B}: Pit Imp gets +1/+0 until end of turn. Activate no more than twice each turn. 0/1
Vampire Bats BCreature — Bat Flying (This creature can't be blocked except by creatures with flying or reach.) {B}: Vampire Bats gets +1/+0 until end of turn. Activate no more than twice each turn. 0/1
Ingenious Skaab 2UCreature — Zombie Horror Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) {U}: Ingenious Skaab gets +1/-1 until end of turn. 2/3
Stoic Champion WWCreature — Human Soldier Whenever a player cycles a card, Stoic Champion gets +2/+2 until end of turn. 2/2
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