Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Vampire Nighthawk

1BB · Creature — Vampire Shaman

Flying, deathtouch, lifelink 2/3

Similar cards

Color identity:
NameManaTypeText
Claws of Wirewood 3GSorcery Claws of Wirewood deals 3 damage to each creature with flying and each player. Cycling {2} ({2}, Discard this card: Draw a card.)
Battlewing Mystic 1UCreature — Bird Wizard Kicker {R} (You may pay an additional {R} as you cast this spell.) Flying When Battlewing Mystic enters the battlefield, if it was kicked, discard your hand, then draw two cards. 2/1
Subjugator Angel 4WWCreature — Angel Flying When Subjugator Angel enters the battlefield, tap all creatures your opponents control. 4/3
Hammerfist Giant 4RRCreature — Giant Warrior {T}: Hammerfist Giant deals 4 damage to each creature without flying and each player. 5/4
Chariot of the Sun 3Artifact {2}, {T}: Until end of turn, target creature you control gains flying and has base toughness 1.
Mysterious Pathlighter 2WCreature — Faerie Flying Each creature you control that has an Adventure enters the battlefield with an additional +1/+1 counter on it. (It doesn't need to have gone on the adventure first.) 2/2
Archfiend's Vessel BCreature — Human Cleric Lifelink (Damage dealt by this creature also causes you to gain that much life.) When Archfiend's Vessel enters the battlefield, if it entered from your graveyard or you cast it from your graveyard, exile it. If you do, create a 5/5 black Demon creature token with flying. 1/1
Arashin Sovereign 5GWCreature — Dragon Flying When Arashin Sovereign dies, you may put it on the top or bottom of its owner's library. 6/6
Malakir Familiar 2BCreature — Bat Flying, deathtouch Whenever you gain life, Malakir Familiar gets +1/+1 until end of turn. 2/1
Scavenger Drake 3BCreature — Drake Flying Whenever another creature dies, you may put a +1/+1 counter on Scavenger Drake. 1/1
Page 136