M:tG card similarity search
1BBB · Creature — Vampire
Play with the top card of your library revealed. As long as the top card of your library is black, Vampire Nocturnus and other Vampire creatures you control get +2/+1 and have flying. 3/3
Name | Mana | Type | Text |
---|---|---|---|
Inspiring Veteran | RW | Creature — Human Knight | Other Knights you control get +1/+1. 2/2 |
Plant Beans | 1G | Sorcery — Adventure | You may play an additional land this turn. (Then exile this card. You may cast the creature later from exile.) |
Exploration | G | Enchantment | You may play an additional land on each of your turns. |
The Explorer | Hero | You may play an additional land on each of your turns. | |
Behind the Scenes | 2B | Enchantment | Creatures you control have skulk. (They can't be blocked by creatures with greater power.) {4}{W}: Creatures you control get +1/+1 until end of turn. |
Bone Harvest | 2B | Instant | Put any number of target creature cards from your graveyard on top of your library. Draw a card at the beginning of the next turn's upkeep. |
Karumonix, the Rat King | 1BB | Legendary Creature — Phyrexian Rat | Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) Other Rats you control have toxic 1. When Karumonix enters the battlefield, look at the top five cards of your library. You may reveal any number of Rat cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in a random order. 3/3 |
Halo-Charged Skaab | 4U | Creature — Zombie | When Halo-Charged Skaab enters the battlefield, each player mills two cards. Then you may put an instant, sorcery, or battle card from your graveyard on top of your library. (To mill two cards, a player puts the top two cards of their library into their graveyard.) 4/4 |
Glint-Nest Crane | 1U | Creature — Bird | Flying When Glint-Nest Crane enters the battlefield, look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order. 1/3 |
Conjurer's Mantle | 1W | Artifact — Equipment | Equipped creature gets +1/+1 and has vigilance. Whenever equipped creature attacks, look at the top six cards of your library. You may reveal a card that shares a creature type with that creature from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Equip {1} |