Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Vampire Opportunist

1B · Creature — Vampire

{6}{B}: Each opponent loses 2 life and you gain 2 life. 2/1

Similar cards

Color identity:
NameManaTypeText
Disciple of the Vault BCreature — Human Cleric Whenever an artifact is put into a graveyard from the battlefield, you may have target opponent lose 1 life. 1/1
Harrowing Journey 4BSorcery Target player draws three cards and loses 3 life.
Scourge of Numai 3BCreature — Demon Spirit At the beginning of your upkeep, you lose 2 life if you don't control an Ogre. 4/4
Drannith Healer 1WCreature — Human Cleric Whenever you cycle another card, you gain 1 life. Cycling {1} ({1}, Discard this card: Draw a card.) 2/2
Dark Prophecy BBBEnchantment Whenever a creature you control dies, you draw a card and you lose 1 life.
Wispdrinker Vampire 2WBCreature — Vampire Rogue Flying Whenever another creature with power 2 or less enters the battlefield under your control, each opponent loses 1 life and you gain 1 life. {5}{W}{B}: Creatures you control with power 2 or less gain deathtouch and lifelink until end of turn. 2/4
Sweettooth Witch 2BCreature — Human Warlock When Sweettooth Witch enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") {2}, Sacrifice a Food: Target player loses 2 life. 3/2
Tempting Witch 2BCreature — Human Warlock When Tempting Witch enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") {2}, {T}, Sacrifice a Food: Target player loses 3 life. 1/3
Feed the Clan 1GInstant You gain 5 life. Ferocious — You gain 10 life instead if you control a creature with power 4 or greater.
Noble Stand 4WEnchantment Whenever a creature you control blocks, you gain 2 life.
Page 50