Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Vampire Revenant

3B · Creature — Vampire Spirit

Flying 3/1

Similar cards

Color identity:
NameManaTypeText
Hallowed Haunting 2WWEnchantment As long as you control seven or more enchantments, creatures you control have flying and vigilance. Whenever you cast an enchantment spell, create a white Spirit Cleric creature token with "This creature's power and toughness are each equal to the number of Spirits you control."
Spirit of the Labyrinth 1WEnchantment Creature — Spirit Each player can't draw more than one card each turn. 3/1
Kyodai, Soul of Kamigawa 3WLegendary Creature — Dragon Spirit Flash Flying When Kyodai, Soul of Kamigawa enters the battlefield, another target permanent gains indestructible for as long as you control Kyodai. {W}{U}{B}{R}{G}: Kyodai gets +5/+5 until end of turn. 3/3
Viral Drake 3UCreature — Phyrexian Drake Flying Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) {3}{U}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) 1/4
Sekki, Seasons' Guide 5GGGLegendary Creature — Spirit Sekki, Seasons' Guide enters the battlefield with eight +1/+1 counters on it. If damage would be dealt to Sekki, prevent that damage, remove that many +1/+1 counters from Sekki, and create that many 1/1 colorless Spirit creature tokens. Sacrifice eight Spirits: Return Sekki from your graveyard to the battlefield. 0/0
Lost Legion 1BBCreature — Spirit Knight When Lost Legion enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) 2/3
Tattered Drake 4UCreature — Zombie Drake Flying {B}: Regenerate Tattered Drake. 2/2
Departed Soulkeeper Creature — Spirit Flying Departed Soulkeeper can block only creatures with flying. If Departed Soulkeeper would be put into a graveyard from anywhere, exile it instead. 3/1
Troublesome Spirit 2UUCreature — Spirit Flying At the beginning of your end step, tap all lands you control. 3/4
Horobi, Death's Wail 2BBLegendary Creature — Spirit Flying Whenever a creature becomes the target of a spell or ability, destroy that creature. 4/4
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