Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Vampire Slayer

1W · Creature — Human Soldier

Whenever Vampire Slayer deals damage to a Vampire, destroy that creature. 2/2

Similar cards

Color identity:
NameManaTypeText
Solphim, Mayhem Dominus 2RRLegendary Creature — Phyrexian Horror If a source you control would deal noncombat damage to an opponent or a permanent an opponent controls, it deals double that damage to that player or permanent instead. {1}{R/P}{R/P}, Discard two cards: Put an indestructible counter on Solphim, Mayhem Dominus. ({R/P} can be paid with either {R} or 2 life.) 5/4
Teneb, the Harvester 3WBGLegendary Creature — Dragon Flying Whenever Teneb, the Harvester deals combat damage to a player, you may pay {2}{B}. If you do, put target creature card from a graveyard onto the battlefield under your control. 6/6
Pestilence Demon 5BBBCreature — Demon Flying {B}: Pestilence Demon deals 1 damage to each creature and each player. 7/6
Devout Witness 2WCreature — Human Spellshaper {1}{W}, {T}, Discard a card: Destroy target artifact or enchantment. 2/2
Wayfaring Temple 1GWCreature — Elemental Wayfaring Temple's power and toughness are each equal to the number of creatures you control. Whenever Wayfaring Temple deals combat damage to a player, populate. (Create a token that's a copy of a creature token you control.) */*
Bogardan Lancer 1RCreature — Human Knight Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) 1/1
Penance 2WEnchantment Put a card from your hand on top of your library: The next time a black or red source of your choice would deal damage this turn, prevent that damage.
Flameheart Werewolf Creature — Werewolf Whenever Flameheart Werewolf blocks or becomes blocked by a creature, Flameheart Werewolf deals 2 damage to that creature. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Flameheart Werewolf. 3/2
Stensia Banquet 2RSorcery Stensia Banquet deals damage to target opponent or planeswalker equal to the number of Vampires you control. Draw a card.
Harsh Judgment 2WWEnchantment As Harsh Judgment enters the battlefield, choose a color. If an instant or sorcery spell of the chosen color would deal damage to you, it deals that damage to its controller instead.
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