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17 May 2024: Card library updated.

Vampiric Embrace

2BB · Enchantment — Aura

Enchant creature Enchanted creature gets +2/+2 and has flying. Whenever a creature dealt damage by enchanted creature this turn dies, put a +1/+1 counter on that creature.

Similar cards

Color identity:
NameManaTypeText
Elephant Guide 2GEnchantment — Aura Enchant creature Enchanted creature gets +3/+3. When enchanted creature dies, create a 3/3 green Elephant creature token.
Tattoo Ward 2WEnchantment — Aura Enchant creature Enchanted creature gets +1/+1 and has protection from enchantments. This effect doesn't remove Tattoo Ward. Sacrifice Tattoo Ward: Destroy target enchantment.
Empyrial Armor 1WWEnchantment — Aura Enchant creature Enchanted creature gets +1/+1 for each card in your hand.
Yoke of the Damned 1BEnchantment — Aura Enchant creature When a creature dies, destroy enchanted creature.
Curse of the Fire Penguin 4RREnchantment — Aura Enchant creature Curse of the Fire Penguin consumes and confuses enchanted creature.
Predatory Hunger GEnchantment — Aura Enchant creature Whenever an opponent casts a creature spell, put a +1/+1 counter on enchanted creature.
Sun Clasp 1WEnchantment — Aura Enchant creature Enchanted creature gets +1/+3. {W}: Return enchanted creature to its owner's hand.
Sky Tether WEnchantment — Aura Enchant creature Enchanted creature has defender and loses flying.
Snake Cult Initiation 3BEnchantment — Aura Enchant creature Enchanted creature has poisonous 3. (Whenever it deals combat damage to a player, that player gets three poison counters. A player with ten or more poison counters loses the game.)
Runes of the Deus 4R/GEnchantment — Aura Enchant creature As long as enchanted creature is red, it gets +1/+1 and has double strike. (It deals both first-strike and regular combat damage.) As long as enchanted creature is green, it gets +1/+1 and has trample.
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