Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Vampiric Fury

1R · Instant

Vampire creatures you control get +2/+0 and gain first strike until end of turn.

Similar cards

Color identity:
NameManaTypeText
Rainbow Knights WWSummon Knights When Rainbow Knights comes into play, it gains protection from a random color permanently. {1}: First strike until end of turn. {W}{W}: +0/+0, +1/+0 or +2/+0 until end of turn chosen at random. 2/1
Ingenious Leonin 4WCreature — Cat Soldier {3}{W}: Put a +1/+1 counter on another target attacking creature you control. If that creature is a Cat, it gains first strike until end of turn. 4/4
Sandstone Warrior 2RRCreature — Human Soldier Warrior First strike (This creature deals combat damage before creatures without first strike.) {R}: Sandstone Warrior gets +1/+0 until end of turn. 1/3
Zerapa Minotaur 2RRCreature — Minotaur First strike {2}: Zerapa Minotaur loses first strike until end of turn. Any player may activate this ability. 3/3
Skorpekh Destroyer 2BBArtifact Creature — Necron Deathtouch Hyperphase Threshers — Whenever an artifact enters the battlefield under your control, Skorpekh Destroyer gains first strike until end of turn. 4/2
Benalish Knight 2WCreature — Human Knight Flash (You may cast this spell any time you could cast an instant.) First strike (This creature deals combat damage before creatures without first strike.) 2/2
Hand of Enlightenment Enchantment Creature — Human Monk First strike 2/2
Chandra's Pyreling 1RCreature — Elemental Lizard Whenever a source you control deals noncombat damage to an opponent, Chandra's Pyreling gets +1/+0 and gains double strike until end of turn. (It deals both first-strike and regular combat damage.) 1/3
Ramirez DePietro 3UBBLegendary Creature — Human Pirate First strike 4/3
Ankle Shanker 2RWBCreature — Goblin Berserker Haste Whenever Ankle Shanker attacks, creatures you control gain first strike and deathtouch until end of turn. 2/2
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