Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Vampiric Fury

1R · Instant

Vampire creatures you control get +2/+0 and gain first strike until end of turn.

Similar cards

Color identity:
NameManaTypeText
Volatile Claws 2RInstant Until end of turn, creatures you control get +2/+0 and gain all creature types.
Triumph of the Hordes 2GGSorcery Until end of turn, creatures you control get +1/+1 and gain trample and infect. (Creatures with infect deal damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Ghost Hounds 1BCreature — Dog Spirit Vigilance Whenever Ghost Hounds blocks or becomes blocked by a white creature, Ghost Hounds gains first strike until end of turn. 1/1
Kjeldoran Gargoyle 5WCreature — Gargoyle Flying, first strike Whenever Kjeldoran Gargoyle deals damage, you gain that much life. 3/3
Baneslayer Aspirant 1WCreature — Human Soldier Baneslayer Aspirant gets +3/+3 and has flying, first strike, and lifelink as long as you have one or more emblems. 2/2
Bruse Tarl, Boorish Herder 2RWLegendary Creature — Human Ally Whenever Bruse Tarl, Boorish Herder enters the battlefield or attacks, target creature you control gains double strike and lifelink until end of turn. Partner (You can have two commanders if both have partner.) 3/3
Sigil Blessing GWInstant Until end of turn, target creature you control gets +3/+3 and other creatures you control get +1/+1.
Springjack Knight 2WCreature — Kithkin Knight Whenever Springjack Knight attacks, clash with an opponent. If you win, target creature gains double strike until end of turn. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) 2/1
Ethereal Armor WEnchantment — Aura Enchant creature Enchanted creature gets +1/+1 for each enchantment you control and has first strike.
Rustler Rampage WInstant Spree (Choose one or more additional costs.) + {1} — Untap all creatures target player controls. + {1} — Target creature gains double strike until end of turn.
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