Card Codex

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17 May 2024: Card library updated.

Vampirism

1B · Enchantment — Aura

Enchant creature When Vampirism enters the battlefield, draw a card at the beginning of the next turn's upkeep. Enchanted creature gets +1/+1 for each other creature you control. Other creatures you control get -1/-1.

Similar cards

Color identity:
NameManaTypeText
Senseless Rage 1REnchantment — Aura Enchant creature Enchanted creature gets +2/+2. Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Biting Tether 4UEnchantment — Aura Enchant creature You control enchanted creature. At the beginning of your upkeep, put a -1/-1 counter on enchanted creature.
Divine Transformation 2WWEnchantment — Aura Enchant creature Enchanted creature gets +3/+3.
Feast of the Unicorn 3BEnchantment — Aura Enchant creature Enchanted creature gets +4/+0.
Giant Strength RREnchantment — Aura Enchant creature Enchanted creature gets +2/+2.
Hardened-Scale Armor 2GEnchantment — Aura Enchant creature Enchanted creature gets +3/+3.
Hero's Resolve 1WEnchantment — Aura Enchant creature Enchanted creature gets +1/+5.
Holy Strength WEnchantment — Aura Enchant creature Enchanted creature gets +1/+2.
Knight's Pledge 1WEnchantment — Aura Enchant creature Enchanted creature gets +2/+2.
Oakenform 2GEnchantment — Aura Enchant creature Enchanted creature gets +3/+3.
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