M:tG card similarity search
1B · Enchantment — Aura
Enchant creature When Vampirism enters the battlefield, draw a card at the beginning of the next turn's upkeep. Enchanted creature gets +1/+1 for each other creature you control. Other creatures you control get -1/-1.
Name | Mana | Type | Text |
---|---|---|---|
Gerrard's Battle Cry | W | Enchantment | {2}{W}: Creatures you control get +1/+1 until end of turn. |
Glorious Charge | 1W | Instant | Creatures you control get +1/+1 until end of turn. |
Inspired Charge | 2WW | Instant | Creatures you control get +2/+1 until end of turn. |
Leonin Sun Standard | 2 | Artifact | {1}{W}: Creatures you control get +1/+1 until end of turn. |
Makindi Stampede | 3WW | Sorcery | Creatures you control get +2/+2 until end of turn. |
Path of Anger's Flame | 2R | Instant — Arcane | Creatures you control get +2/+0 until end of turn. |
Righteous Charge | 1WW | Sorcery | Creatures you control get +2/+2 until end of turn. |
Scare Tactics | B | Instant | Creatures you control get +1/+0 until end of turn. |
Shield Wall | 1W | Instant | Creatures you control get +0/+2 until end of turn. |
Solidarity | 3W | Instant | Creatures you control get +0/+5 until end of turn. |