Card Codex

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17 May 2024: Card library updated.

Vampirism

1B · Enchantment — Aura

Enchant creature When Vampirism enters the battlefield, draw a card at the beginning of the next turn's upkeep. Enchanted creature gets +1/+1 for each other creature you control. Other creatures you control get -1/-1.

Similar cards

Color identity:
NameManaTypeText
Maniacal Rage 1REnchantment — Aura Enchant creature Enchanted creature gets +2/+2 and can't block.
Collective Nightmare 2BInstant Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Target creature gets -3/-3 until end of turn.
Carry Away UUEnchantment — Aura Enchant Equipment When Carry Away enters the battlefield, unattach enchanted Equipment. You control enchanted Equipment.
Death Wind XBInstant Target creature gets -X/-X until end of turn.
Demon's Grasp 4BSorcery Target creature gets -5/-5 until end of turn.
Disfigure BInstant Target creature gets -2/-2 until end of turn.
Dismember 1B/PB/PInstant ({B/P} can be paid with either {B} or 2 life.) Target creature gets -5/-5 until end of turn.
Disorient 3UInstant Target creature gets -7/-0 until end of turn.
Fatal Fumes 3BInstant Target creature gets -4/-2 until end of turn.
Flatten 3BInstant Target creature gets -4/-4 until end of turn.
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