M:tG card similarity search
2WU · Instant
Exile target creature. You draw cards equal to that creature's power. At the beginning of your next upkeep, return that card to the battlefield under its owner's control. If you do, discard cards equal to that creature's toughness.
| Name | Mana | Type | Text |
|---|---|---|---|
| Clock of DOOOOOOOOOOOOM! | 4 | Artifact | {4}, {T}: Move the CRANK! counter to your Contraption deck's next sprocket and crank any number of that sprocket's Contraptions. |
| Haunting Apparition | 1UB | Creature — Spirit | Flying As Haunting Apparition enters the battlefield, choose an opponent. Haunting Apparition's power is equal to 1 plus the number of green creature cards in the chosen player's graveyard. 1+*/2 |
| Riddlemaster Sphinx | 4UU | Creature — Sphinx | Flying (This creature can't be blocked except by creatures with flying or reach.) When Riddlemaster Sphinx enters the battlefield, you may return target creature an opponent controls to its owner's hand. 5/5 |
| Demand Answers | 1R | Instant | As an additional cost to cast this spell, sacrifice an artifact or discard a card. Draw two cards. |
| Separatist Voidmage | 3U | Creature — Human Wizard | When Separatist Voidmage enters the battlefield, you may return target creature to its owner's hand. 2/2 |
| Voidwielder | 4U | Creature — Human Wizard | When Voidwielder enters the battlefield, you may return target creature to its owner's hand. 1/4 |
| Archivist | 2UU | Creature — Human Wizard | {T}: Draw a card. 1/1 |
| Azure Mage | 1U | Creature — Human Wizard | {3}{U}: Draw a card. 2/1 |
| Skyshroud Ambush | 1G | Instant | Target creature you control fights target creature you don't control. When the creature you control wins the fight, draw a card. |
| Beck | GU | Sorcery | Whenever a creature enters the battlefield this turn, you may draw a card. Fuse (You may cast one or both halves of this card from your hand.) |