M:tG card similarity search
2GU · Legendary Creature — Elf Ooze Wizard
At the beginning of combat on your turn, choose one — • Cloak a card from your hand. (Put it onto the battlefield face down as a 2/2 creature with ward {2}. Turn it face up any time for its mana cost if it's a creature card.) • Put a +1/+1 counter on each colorless creature you control. 3/4
Name | Mana | Type | Text |
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Crowd-Control Warden | 3GW | Creature — Centaur Soldier | As Crowd-Control Warden enters the battlefield or is turned face up, put X +1/+1 counters on it, where X is the number of other creatures you control. Disguise {3}{G/W}{G/W} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) 4/4 |
Quest for Ula's Temple | U | Enchantment | At the beginning of your upkeep, you may look at the top card of your library. If it's a creature card, you may reveal it and put a quest counter on Quest for Ula's Temple. At the beginning of each end step, if there are three or more quest counters on Quest for Ula's Temple, you may put a Kraken, Leviathan, Octopus, or Serpent creature card from your hand onto the battlefield. |
Grimgrin, Corpse-Born | 3UB | Legendary Creature — Zombie Warrior | Grimgrin, Corpse-Born enters the battlefield tapped and doesn't untap during your untap step. Sacrifice another creature: Untap Grimgrin and put a +1/+1 counter on it. Whenever Grimgrin attacks, destroy target creature defending player controls, then put a +1/+1 counter on Grimgrin. 5/5 |
Fall of Gil-galad | 1G | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Scry 2. II — Put two +1/+1 counters on target creature you control. III — Until end of turn, target creature you control gains "When this creature dies, draw two cards." Then that creature fights up to one other target creature. |
Gallifrey Stands | 4WU | Legendary Enchantment | When Gallifrey Stands enters the battlefield, return all Doctor cards from your graveyard to your hand. At the beginning of your upkeep, you may put a Doctor creature card from your hand onto the battlefield. Then if you control thirteen or more Doctors, you win the game. |
Threefold Thunderhulk | 7 | Artifact Creature — Gnome | Threefold Thunderhulk enters the battlefield with three +1/+1 counters on it. Whenever Threefold Thunderhulk enters the battlefield or attacks, create a number of 1/1 colorless Gnome artifact creature tokens equal to its power. {2}, Sacrifice another artifact: Put a +1/+1 counter on Threefold Thunderhulk. 0/0 |
Conductor of Cacophony | 3B | Creature — Demon | Conductor of Cacophony enters the battlefield with two +1/+1 counters on it. {B}, Remove a +1/+1 counter from Conductor of Cacophony: It deals 1 damage to each other creature and each player. 2/1 |
Haphazard Bombardment | 5R | Enchantment | When Haphazard Bombardment enters the battlefield, choose four nonenchantment permanents you don't control and put an aim counter on each of them. At the beginning of your end step, if two or more permanents you don't control have an aim counter on them, destroy one of those permanents at random. |
Jhoira of the Ghitu | 1UR | Legendary Creature — Human Wizard | {2}, Exile a nonland card from your hand: Put four time counters on the exiled card. If it doesn't have suspend, it gains suspend. (At the beginning of your upkeep, remove a time counter from that card. When the last is removed, you may cast it without paying its mana cost. If it's a creature, it has haste.) 2/2 |
Thresher Lizard | 2R | Creature — Lizard | Thresher Lizard gets +1/+2 as long as you have one or fewer cards in hand. 3/2 |