M:tG card similarity search
1U · Artifact Creature — Gargoyle
Flying Vantress Gargoyle can't attack unless defending player has seven or more cards in their graveyard. Vantress Gargoyle can't block unless you have four or more cards in hand. {T}: Each player mills a card. 5/4
Name | Mana | Type | Text |
---|---|---|---|
Wall of Ice | 2G | Creature — Wall | Defender (This creature can't attack.) 0/7 |
Wall of Mist | 1U | Creature — Wall | Defender 0/5 |
Wall of Stone | 1RR | Creature — Wall | Defender (This creature can't attack.) 0/8 |
Wall of Torches | 1R | Creature — Wall | Defender (This creature can't attack.) 4/1 |
Wall of Wood | G | Creature — Wall | Defender (This creature can't attack.) 0/3 |
Dirty | 2G | Sorcery | Return target card from your graveyard to your hand. Fuse (You may cast one or both halves of this card from your hand.) |
Shauku, Endbringer | 5BB | Legendary Creature — Vampire | Flying Shauku, Endbringer can't attack if there's another creature on the battlefield. At the beginning of your upkeep, you lose 3 life. {T}: Exile target creature and put a +1/+1 counter on Shauku. 5/5 |
Sphinx of the Final Word | 5UU | Creature — Sphinx | This spell can't be countered. Flying, hexproof Instant and sorcery spells you control can't be countered. 5/5 |
Obsessive Skinner | 1G | Creature — Human Rogue | When Obsessive Skinner enters the battlefield, put a +1/+1 counter on target creature. Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, put a +1/+1 counter on target creature. 1/1 |
Perish | 2B | Sorcery | Destroy all green creatures. They can't be regenerated. |