Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Vassal's Duty

3W · Enchantment

{1}: The next 1 damage that would be dealt to target legendary creature you control this turn is dealt to you instead.

Similar cards

Color identity:
NameManaTypeText
Bellowing Fiend 4BCreature — Spirit Flying Whenever Bellowing Fiend deals damage to a creature, Bellowing Fiend deals 3 damage to that creature's controller and 3 damage to you. 3/3
Hell to Pay XRSorcery Hell to Pay deals X damage to target creature. Create a number of tapped Treasure tokens equal to the amount of excess damage dealt to that creature this way.
Markov Enforcer 4RRCreature — Vampire Soldier Whenever Markov Enforcer or another Vampire enters the battlefield under your control, Markov Enforcer fights up to one target creature an opponent controls. Whenever a creature dealt damage by Markov Enforcer this turn dies, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") 6/6
Soul-Scar Mage RCreature — Human Wizard Prowess If a source you control would deal noncombat damage to a creature an opponent controls, put that many -1/-1 counters on that creature instead. 1/2
Assembled Alphas 5RCreature — Wolf Whenever Assembled Alphas blocks or becomes blocked by a creature, Assembled Alphas deals 3 damage to that creature and 3 damage to that creature's controller. 5/5
Blazing Salvo RInstant Blazing Salvo deals 3 damage to target creature unless that creature's controller has Blazing Salvo deal 5 damage to them.
Starfall 4RInstant Starfall deals 3 damage to target creature. If that creature is an enchantment, Starfall deals 3 damage to that creature's controller.
Wall of Resistance 1WCreature — Wall Defender (This creature can't attack.) Flying At the beginning of each end step, if Wall of Resistance was dealt damage this turn, put a +0/+1 counter on it. 0/3
Consign to the Pit 5BSorcery Destroy target creature. Consign to the Pit deals 2 damage to that creature's controller.
Hallowed Moonlight 1WInstant Until end of turn, if a creature would enter the battlefield and it wasn't cast, exile it instead. Draw a card.
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