M:tG card similarity search
3W · Enchantment
{1}: The next 1 damage that would be dealt to target legendary creature you control this turn is dealt to you instead.
Name | Mana | Type | Text |
---|---|---|---|
Elvish Hydromancer | 2G | Creature — Elf Wizard | Kicker {3}{U} (You may pay an additional {3}{U} as you cast this spell.) When Elvish Hydromancer enters the battlefield, if it was kicked, create a token that's a copy of target creature you control. 3/2 |
Triskelion | 6 | Artifact Creature — Construct | Triskelion enters the battlefield with three +1/+1 counters on it. Remove a +1/+1 counter from Triskelion: It deals 1 damage to any target. 1/1 |
Banewasp Affliction | 1B | Enchantment — Aura | Enchant creature When enchanted creature dies, that creature's controller loses life equal to its toughness. |
Icewind Stalwart | 3W | Creature — Tiefling Warrior | Protection Fighting Style — When Icewind Stalwart enters the battlefield, exile up to one target non-Warrior creature you control, then return it to the battlefield under its owner's control. 3/3 |
Linden, the Steadfast Queen | WWW | Legendary Creature — Human Noble | Vigilance Whenever a white creature you control attacks, you gain 1 life. 3/3 |
Swarm Guildmage | BG | Creature — Elf Shaman | {4}{B}, {T}: Creatures you control get +1/+0 and gain menace until end of turn. (They can't be blocked except by two or more creatures.) {1}{G}, {T}: You gain 2 life. 2/2 |
Endless Sands | Land — Desert | {T}: Add {C}. {2}, {T}: Exile target creature you control. {4}, {T}, Sacrifice Endless Sands: Return each creature card exiled with Endless Sands to the battlefield under its owner's control. | |
Slippery Scoundrel | 2U | Creature — Human Pirate | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) As long as you have the city's blessing, Slippery Scoundrel has hexproof and can't be blocked. 2/2 |
Avatar of Woe | 6BB | Creature — Avatar | If there are ten or more creature cards total in all graveyards, this spell costs {6} less to cast. Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) {T}: Destroy target creature. It can't be regenerated. 6/5 |
Cruel Revival | 4B | Instant | Destroy target non-Zombie creature. It can't be regenerated. Return up to one target Zombie card from your graveyard to your hand. |