M:tG card similarity search
4G · Enchantment — Aura
Enchant land Enchanted land is a 6/4 green Elemental creature. It's still a land. When enchanted land dies, return that card to its owner's hand.
Name | Mana | Type | Text |
---|---|---|---|
Deserted Temple | Land | {T}: Add {C}. {1}, {T}: Untap target land. | |
Akki Blizzard-Herder | 1R | Creature — Goblin Shaman | When Akki Blizzard-Herder dies, each player sacrifices a land. 1/1 |
Epicenter | 4R | Sorcery | Target player sacrifices a land. Threshold — Each player sacrifices all lands they control instead if seven or more cards are in your graveyard. |
Unholy Indenture | 2B | Enchantment — Aura | Enchant creature When enchanted creature dies, return that card to the battlefield under your control with a +1/+1 counter on it. |
Hissing Quagmire | Land | Hissing Quagmire enters the battlefield tapped. {T}: Add {B} or {G}. {1}{B}{G}: Hissing Quagmire becomes a 2/2 black and green Elemental creature with deathtouch until end of turn. It's still a land. | |
The Gitrog Monster | 3BG | Legendary Creature — Frog Horror | Deathtouch At the beginning of your upkeep, sacrifice The Gitrog Monster unless you sacrifice a land. You may play an additional land on each of your turns. Whenever one or more land cards are put into your graveyard from anywhere, draw a card. 6/6 |
Early Frost | 1U | Instant | Tap up to three target lands. |
Calming Verse | 3G | Sorcery | Destroy all enchantments you don't control. Then if you control an untapped land, destroy all enchantments you control. |
Sliptide Serpent | 4UU | Creature — Serpent | {3}{U}: Return Sliptide Serpent to its owner's hand. 4/4 |
How to Keep an Izzet Mage Busy | U/R | Sorcery | Return How to Keep an Izzet Mage Busy to its owner's hand. |