M:tG card similarity search
3GU · Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Gain control of target non-Mutant creature for as long as you control Vault 87. II — Put a +1/+1 counter on target creature you control. It becomes a Mutant in addition to its other types. III — Draw cards equal to the greatest power among Mutants you control.
Name | Mana | Type | Text |
---|---|---|---|
Aura Finesse | U | Instant | Attach target Aura you control to target creature. Draw a card. |
Guiding Voice | W | Sorcery | Put a +1/+1 counter on target creature. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) |
Battlegrowth | G | Instant | Put a +1/+1 counter on target creature. |
Dragon Blood | 3 | Artifact | {3}, {T}: Put a +1/+1 counter on target creature. |
Vastwood Fortification | G | Instant | Put a +1/+1 counter on target creature. |
Essence Capture | UU | Instant | Counter target creature spell. Put a +1/+1 counter on up to one target creature you control. |
Heliod, Sun-Crowned | 2W | Legendary Enchantment Creature — God | Indestructible As long as your devotion to white is less than five, Heliod isn't a creature. Whenever you gain life, put a +1/+1 counter on target creature or enchantment you control. {1}{W}: Another target creature gains lifelink until end of turn. 5/5 |
Common Bond | 1GW | Instant | Put a +1/+1 counter on target creature. Put a +1/+1 counter on target creature. |
Hivestone | 2 | Artifact | Creatures you control are Slivers in addition to their other creature types. |
Rootwater Matriarch | 2UU | Creature — Merfolk | {T}: Gain control of target creature for as long as that creature is enchanted. 2/3 |