M:tG card similarity search
2B · Creature — Human Rogue
When Vault Plunderer enters the battlefield, target player draws a card and loses 1 life. 3/1
Name | Mana | Type | Text |
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Messenger Jays | 4U | Creature — Bird | Flying Council's dilemma — When Messenger Jays enters the battlefield, starting with you, each player votes for feather or quill. Put a +1/+1 counter on Messenger Jays for each feather vote and draw a card for each quill vote. For each card drawn this way, discard a card. 2/1 |
Zarichi Tiger | 3W | Creature — Cat | {1}{W}, {T}: You gain 2 life. 2/3 |
Aurelia, the Law Above | 3RW | Legendary Creature — Angel | Flying, vigilance, haste Whenever a player attacks with three or more creatures, you draw a card. Whenever a player attacks with five or more creatures, Aurelia, the Law Above deals 3 damage to each of your opponents and you gain 3 life. 4/4 |
Progenitor Exarch | XXW | Creature — Phyrexian Cat Cleric | When Progenitor Exarch enters the battlefield, incubate 3 X times. (To incubate 3, create an Incubator token with three +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) {T}: Transform target Incubator token you control. 1/2 |
Slum Reaper | 3B | Creature — Horror | When Slum Reaper enters the battlefield, each player sacrifices a creature. 4/2 |
Lizardfolk Librarians | 3U | Creature — Lizard | Double team When Lizardfolk Librarians enters the battlefield, scry 2. 2/4 |
Rejuvenate | 3G | Sorcery | You gain 6 life. Cycling {2} ({2}, Discard this card: Draw a card.) |
Wall of Shards | 1W | Snow Creature — Wall | Defender, flying Cumulative upkeep—An opponent gains 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) 1/8 |
Cartouche of Knowledge | 1U | Enchantment — Aura Cartouche | Enchant creature you control When Cartouche of Knowledge enters the battlefield, draw a card. Enchanted creature gets +1/+1 and has flying. |
Master of Death | 1UB | Creature — Zombie Wizard | When Master of Death enters the battlefield, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) At the beginning of your upkeep, if Master of Death is in your graveyard, you may pay 1 life. If you do, return it to your hand. 3/1 |