Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Vazi, Keen Negotiator

2BRG · Legendary Creature — Human Advisor

Haste {T}: Target opponent creates X Treasure tokens, where X is the number of Treasure tokens you created this turn. Whenever an opponent casts a spell or activates an ability, if mana from a Treasure was spent to cast it or activate it, put a +1/+1 counter on target creature, then draw a card. 3/3

Similar cards

Color identity:
NameManaTypeText
Battlefield Medic 1WCreature — Human Cleric {T}: Prevent the next X damage that would be dealt to target creature this turn, where X is the number of Clerics on the battlefield. 1/1
Rally the Galadhrim 2GUSorcery Create a token that's a copy of target creature you control. Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
Geist-Fueled Scarecrow 4Artifact Creature — Scarecrow Creature spells you cast cost {1} more to cast. 4/4
Raul, Trouble Shooter 1UBLegendary Creature — Zombie Mutant Rogue Once during each of your turns, you may cast a spell from among cards in your graveyard that were milled this turn. {T}: Each player mills a card. (They each put the top card of their library into their graveyard.) 1/4
Ice Cauldron 4Artifact {X}, {T}: You may exile a nonland card from your hand. You may cast that card for as long as it remains exiled. Put a charge counter on Ice Cauldron and note the type and amount of mana spent to pay this activation cost. Activate only if there are no charge counters on Ice Cauldron. {T}, Remove a charge counter from Ice Cauldron: Add Ice Cauldron's last noted type and amount of mana. Spend this mana only to cast the last card exiled with Ice Cauldron.
Destiny Spinner 1GEnchantment Creature — Human Creature and enchantment spells you control can't be countered. {3}{G}: Target land you control becomes an X/X Elemental creature with trample and haste until end of turn, where X is the number of enchantments you control. It's still a land. 2/3
Black Market Connections 2BEnchantment At the beginning of your precombat main phase, choose one or more — • Sell Contraband — Create a Treasure token. You lose 1 life. • Buy Information — Draw a card. You lose 2 life. • Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It has every creature type.)
Myr Propagator 3Artifact Creature — Myr {3}, {T}: Create a token that's a copy of Myr Propagator. 1/1
Ominous Seas 1UEnchantment Whenever you draw a card, put a foreshadow counter on Ominous Seas. Remove eight foreshadow counters from Ominous Seas: Create an 8/8 blue Kraken creature token. Cycling {2} ({2}, Discard this card: Draw a card.)
Mindmoil 4REnchantment Whenever you cast a spell, put the cards in your hand on the bottom of your library in any order, then draw that many cards.
Page 284