Card Codex

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17 May 2024: Card library updated.

Vectis Gloves

2 · Artifact — Equipment

Equipped creature gets +2/+0 and has artifact landwalk. (It can't be blocked as long as defending player controls an artifact land.) Equip {2}

Similar cards

Color identity:
NameManaTypeText
Steady Aim 1GInstant Untap target creature. It gets +1/+4 and gains reach until end of turn.
Flare of Faith 1WInstant Target creature gets +2/+2 until end of turn. If it's a Human, instead it gets +3/+3 and gains indestructible until end of turn.
Goblin Caves 1RREnchantment — Aura Enchant land As long as enchanted land is a basic Mountain, Goblin creatures get +0/+2.
Secretkeeper 3UCreature — Spirit As long as you have more cards in hand than each opponent, Secretkeeper gets +2/+2 and has flying. 2/2
Equestrian Skill 3GEnchantment — Aura Enchant creature Enchanted creature gets +3/+3. As long as enchanted creature is a Human, it has trample.
Nyxborn Shieldmate WEnchantment Creature — Human Soldier Bestow {2}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Enchanted creature gets +1/+2. 1/2
Wrench WArtifact — Clue Equipment Equipped creature gets +1/+1 and has vigilance and "{3}, {T}: Tap target creature." {2}, Sacrifice Wrench: Draw a card. Equip {2}
Golem Artisan 5Artifact Creature — Golem {2}: Target artifact creature gets +1/+1 until end of turn. {2}: Target artifact creature gains your choice of flying, trample, or haste until end of turn. 3/3
Dragonloft Idol 4Artifact Creature — Gargoyle As long as you control a Dragon, Dragonloft Idol gets +1/+1 and has flying and trample. 3/3
Devotee of Strength 2GCreature — Naga Wizard {4}{G}: Target creature gets +2/+2 until end of turn. 3/2
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