M:tG card similarity search
2U · Artifact Creature — Human Rogue
{2}{B}: Vectis Silencers gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy that creature.) 1/2
Name | Mana | Type | Text |
---|---|---|---|
Return to Action | 1B | Instant | Until end of turn, target creature gets +1/+0 and gains lifelink and "When this creature dies, return it to the battlefield tapped under its owner's control." |
Disciple of Malice | 1B | Creature — Human Cleric | Protection from white Cycling {2} ({2}, Discard this card: Draw a card.) 1/2 |
Wyrm's Crossing Patrol | W | Creature — Human Soldier | Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) 1/1 |
Repentant Blacksmith | 1W | Creature — Human | Protection from red 1/2 |
Imperious Oligarch | WB | Creature — Human Cleric | Vigilance Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.) 2/1 |
Ebony Treefolk | 1BG | Creature — Treefolk | {B}{G}: Ebony Treefolk gets +1/+1 until end of turn. 3/3 |
Conclave Guildmage | GW | Creature — Elf Cleric | {G}, {T}: Creatures you control gain trample until end of turn. {5}{W}, {T}: Create a 2/2 green and white Elf Knight creature token with vigilance. 2/2 |
Orcish Veteran | 2R | Creature — Orc | Orcish Veteran can't block white creatures with power 2 or greater. {R}: Orcish Veteran gains first strike until end of turn. 2/2 |
Gary Clone | 1W | Creature — Human Citizen | Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.) Whenever Gary Clone attacks, each creature you control named Gary Clone gets +1/+0 until end of turn. 1/3 |
Wall of Faith | 3W | Creature — Wall | Defender (This creature can't attack.) {W}: Wall of Faith gets +0/+1 until end of turn. 0/5 |