M:tG card similarity search
GU · Creature — Vedalken Rogue
Whenever Vedalken Heretic deals damage to an opponent, you may draw a card. 1/1
Name | Mana | Type | Text |
---|---|---|---|
Maeve, Insidious Singer | 2UU | Legendary Creature — Siren | {2}{U}: Goad target creature. Whenever that creature attacks one of your opponents this turn, you draw a card. (A goaded creature attacks each combat if able and attacks a player other than you if able, until your next turn.) 3/4 |
Thrashing Wumpus | 3BB | Creature — Beast | {B}: Thrashing Wumpus deals 1 damage to each creature and each player. 3/3 |
Inflame | R | Instant | Inflame deals 2 damage to each creature dealt damage this turn. |
Ongoing Investigation | 1U | Enchantment | Whenever one or more creatures you control deal combat damage to a player, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") {1}{G}, Exile a creature card from your graveyard: Investigate. You gain 2 life. |
Depose | 1W/U | Instant | Tap target creature. Draw a card. |
Pressure Point | 1W | Instant | Tap target creature. Draw a card. |
Pass the Torch | 1R | Instant | Pass the Torch deals 2 damage to any target. Choose a creature card in your hand. It perpetually gains "Whenever this creature deals combat damage to a player, you may cast target card named Pass the Torch from your graveyard without paying its mana cost. If you do, this creature perpetually loses this ability". |
Ambergris, Citadel Agent | 2R | Legendary Creature — Dwarf Cleric | Haste Specialize {3} Whenever Ambergris, Citadel Agent attacks, you may discard your hand and draw two cards. 3/2 |
Chandra's Ignition | 3RR | Sorcery | Target creature you control deals damage equal to its power to each other creature and each opponent. |
Nashi, Moon Sage's Scion | 1BB | Legendary Creature — Rat Ninja | Ninjutsu {3}{B} ({3}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Nashi, Moon Sage's Scion deals combat damage to a player, exile the top card of each player's library. Until end of turn, you may play one of those cards. If you cast a spell this way, pay life equal to its mana value rather than paying its mana cost. 3/2 |