M:tG card similarity search
1U · Creature — Vedalken Rogue
Vedalken Infiltrator can't be blocked. Metalcraft — Vedalken Infiltrator gets +1/+0 as long as you control three or more artifacts. 1/3
Name | Mana | Type | Text |
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Gate Colossus | 8 | Artifact Creature — Construct | This spell costs {1} less to cast for each Gate you control. Gate Colossus can't be blocked by creatures with power 2 or less. Whenever a Gate enters the battlefield under your control, you may put Gate Colossus from your graveyard on top of your library. 8/8 |
Chief of the Foundry | 3 | Artifact Creature — Construct | Other artifact creatures you control get +1/+1. 2/3 |
Jhessian Balmgiver | 1WU | Creature — Human Cleric | {T}: Prevent the next 1 damage that would be dealt to any target this turn. {T}: Target creature can't be blocked this turn. 1/1 |
Kirtar's Wrath | 4WW | Sorcery | Destroy all creatures. They can't be regenerated. Threshold — If seven or more cards are in your graveyard, instead destroy all creatures, then create two 1/1 white Spirit creature tokens with flying. Creatures destroyed this way can't be regenerated. |
Solitary Camel | 2W | Creature — Camel | Solitary Camel has lifelink as long as you control a Desert or there is a Desert card in your graveyard. (Damage dealt by this creature also causes you to gain that much life.) 3/2 |
Ravenous Slime | 2G | Creature — Ooze | Ravenous Slime can't be blocked by creatures with power 2 or less. If a creature an opponent controls would die, instead exile it and put a number of +1/+1 counters equal to that creature's power on Ravenous Slime. 1/1 |
Two-Headed Dragon | 4RR | Creature — Dragon | Flying Menace (This creature can't be blocked except by two or more creatures.) Two-Headed Dragon can block an additional creature each combat. {1}{R}: Two-Headed Dragon gets +2/+0 until end of turn. 4/4 |
Alora, Rogue Companion | 3U | Legendary Creature — Halfling Rogue | Specialize {2} Whenever you attack, up to one target attacking creature can't be blocked this turn. At the beginning of the next end step, return that creature to its owner's hand. 3/3 |
Mistcutter Hydra | XG | Creature — Hydra | This spell can't be countered. Haste, protection from blue Mistcutter Hydra enters the battlefield with X +1/+1 counters on it. 0/0 |
Fire of Orthanc | 3R | Sorcery | Destroy target artifact or land. Creatures without flying can't block this turn. |