M:tG card similarity search
1U · Creature — Vedalken Rogue
Vedalken Infiltrator can't be blocked. Metalcraft — Vedalken Infiltrator gets +1/+0 as long as you control three or more artifacts. 1/3
Name | Mana | Type | Text |
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Grayscaled Gharial | U | Creature — Crocodile | Islandwalk (This creature can't be blocked as long as defending player controls an Island.) 1/1 |
Subira, Tulzidi Caravanner | 2R | Legendary Creature — Human Shaman | Haste {1}: Another target creature with power 2 or less can't be blocked this turn. {1}{R}, {T}, Discard your hand: Until end of turn, whenever a creature you control with power 2 or less deals combat damage to a player, draw a card. 2/3 |
Frontline Devastator | 3R | Creature — Zombie Minotaur Warrior | Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.) {1}{R}: Frontline Devastator gets +1/+0 until end of turn. 3/3 |
Abyssal Persecutor | 2BB | Creature — Demon | Flying, trample You can't win the game and your opponents can't lose the game. 6/6 |
Sandstorm Verge | Land — Desert | {T}: Add {C}. {3}, {T}: Target creature can't block this turn. Activate only as a sorcery. | |
Kavu Runner | 3R | Creature — Kavu | Kavu Runner has haste as long as no opponent controls a white or blue creature. 3/3 |
Foul Watcher | 1U | Creature — Nightmare Bird | Flying When Foul Watcher enters the battlefield, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) Delirium — Foul Watcher gets +1/+0 as long as there are four or more card types among cards in your graveyard. 1/2 |
Leech Fanatic | 1B | Creature — Human Warlock | As long as it's your turn, Leech Fanatic has lifelink. 2/2 |
Revenant Patriarch | 4B | Creature — Spirit | When Revenant Patriarch enters the battlefield, if {W} was spent to cast it, target player skips their next combat phase. Revenant Patriarch can't block. 4/3 |
Treacherous Vampire | 4B | Creature — Vampire | Flying Whenever Treacherous Vampire attacks or blocks, sacrifice it unless you exile a card from your graveyard. Threshold — As long as seven or more cards are in your graveyard, Treacherous Vampire gets +2/+2 and has "When Treacherous Vampire dies, you lose 6 life." 4/4 |