M:tG card similarity search
3U · Creature — Vedalken Wizard
At the beginning of your upkeep, you may put a charge counter on target artifact. 1/4
Name | Mana | Type | Text |
---|---|---|---|
Glaciers | 2WU | Enchantment | At the beginning of your upkeep, sacrifice Glaciers unless you pay {W}{U}. All Mountains are Plains. |
Junún Efreet | 1BB | Creature — Efreet | Flying At the beginning of your upkeep, sacrifice Junún Efreet unless you pay {B}{B}. 3/3 |
Katsumasa, the Animator | 2UU | Legendary Creature — Moonfolk Artificer | Flying {2}{U}: Until end of turn, target noncreature artifact you control becomes an artifact creature and gains flying. If it's not a Vehicle, it has base power and toughness 1/1 until end of turn. At the beginning of your upkeep, put a +1/+1 counter on each of up to three target noncreature artifacts. 3/3 |
Phantasmal Forces | 3U | Creature — Illusion | Flying At the beginning of your upkeep, sacrifice Phantasmal Forces unless you pay {U}. 4/1 |
Gallifrey Stands | 4WU | Legendary Enchantment | When Gallifrey Stands enters the battlefield, return all Doctor cards from your graveyard to your hand. At the beginning of your upkeep, you may put a Doctor creature card from your hand onto the battlefield. Then if you control thirteen or more Doctors, you win the game. |
Molting Harpy | B | Creature — Harpy Mercenary | Flying At the beginning of your upkeep, sacrifice Molting Harpy unless you pay {2}. 2/1 |
Ghastly Remains | BBB | Creature — Zombie | Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Zombie card you reveal in your hand.) At the beginning of your upkeep, if Ghastly Remains is in your graveyard, you may pay {B}{B}{B}. If you do, return Ghastly Remains to your hand. 0/0 |
Trigon of Mending | 2 | Artifact | Trigon of Mending enters the battlefield with three charge counters on it. {W}{W}, {T}: Put a charge counter on Trigon of Mending. {2}, {T}, Remove a charge counter from Trigon of Mending: Target player gains 3 life. |
Shrine of Piercing Vision | 2 | Artifact | At the beginning of your upkeep or whenever you cast a blue spell, put a charge counter on Shrine of Piercing Vision. {T}, Sacrifice Shrine of Piercing Vision: Look at the top X cards of your library, where X is the number of charge counters on Shrine of Piercing Vision. Put one of those cards into your hand and the rest on the bottom of your library in any order. |
Relic Amulet | 2 | Artifact | Whenever you cast an instant, sorcery, or Wizard spell, put a charge counter on Relic Amulet. {2}, {T}, Remove all charge counters from Relic Amulet: It deals that much damage to target creature. |