Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Vega, the Watcher

1WU · Legendary Creature — Bird Spirit

Flying Whenever you cast a spell from anywhere other than your hand, draw a card. 2/2

Similar cards

Color identity:
NameManaTypeText
Plan the Heist 2UUSorcery Surveil 3 if you have no cards in hand. Then draw three cards. (To surveil 3, look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Plot {3}{U} (You may pay {3}{U} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Roiling Vortex 1REnchantment At the beginning of each player's upkeep, Roiling Vortex deals 1 damage to them. Whenever a player casts a spell, if no mana was spent to cast that spell, Roiling Vortex deals 5 damage to that player. {R}: Your opponents can't gain life this turn.
Breakthrough XUSorcery Draw four cards, then choose X cards in your hand and discard the rest.
Jace, Wielder of Mysteries 1UUULegendary Planeswalker — Jace If you would draw a card while your library has no cards in it, you win the game instead. [+1]: Target player mills two cards. Draw a card. [−8]: Draw seven cards. Then if your library has no cards in it, you win the game. Loyalty 4
Aven Shrine 1WWEnchantment Whenever a player casts a spell, that player gains X life, where X is the number of cards in all graveyards with the same name as that spell.
Treasure Cove Land (Transforms from Treasure Map.) {T}: Add {C}. {T}, Sacrifice a Treasure: Draw a card.
Master the Way 3URSorcery Draw a card. Master the Way deals damage to any target equal to the number of cards in your hand.
Slayer's Plate 3Artifact — Equipment Equipped creature gets +4/+2. Whenever equipped creature dies, if it was a Human, create a 1/1 white Spirit creature token with flying. Equip {3}
Warhost's Frenzy 2RInstant Kicker {B} (You may pay an additional {B} as you cast this spell.) Creatures you control get +2/+0 until end of turn. If this spell was kicked, whenever a creature you control dies this turn, draw a card.
Temporal Machinations 2USorcery Return target creature to its owner's hand. If you control an artifact, draw a card.
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