M:tG card similarity search
2U · Enchantment
When an opponent casts a spell, if Veiled Serpent is an enchantment, Veiled Serpent becomes a 4/4 Serpent creature with "This creature can't attack unless defending player controls an Island." Cycling {2} ({2}, Discard this card: Draw a card.)
Name | Mana | Type | Text |
---|---|---|---|
Assassin's Blade | 1B | Instant | Cast this spell only during the declare attackers step and only if you've been attacked this step. Destroy target nonblack attacking creature. |
Thelonite Druid | 2G | Creature — Human Cleric Druid | {1}{G}, {T}, Sacrifice a creature: Forests you control become 2/3 creatures until end of turn. They're still lands. 1/1 |
Mandate of Peace | 1W | Instant | Cast this spell only during combat. Your opponents can't cast spells this turn. End the combat phase. (Remove all attackers and blockers from combat. Exile all spells and abilities from the stack, including this spell.) |
Hooded Horror | 4B | Creature — Horror | Hooded Horror can't be blocked as long as defending player controls the most creatures or is tied for the most. 4/4 |
Priority Avenger | 3W | Creature — Bird Wizard | Flying Players can't cast instant spells unless a spell or ability is on the stack. 3/4 |
Desecration Elemental | 3B | Creature — Elemental | Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Whenever a player casts a spell, sacrifice a creature. 8/8 |
Eightfold Maze | 2W | Instant | Cast this spell only during the declare attackers step and only if you've been attacked this step. Destroy target attacking creature. |
Just Fate | 2W | Instant | Cast this spell only during the declare attackers step and only if you've been attacked this step. Destroy target attacking creature. |
Security Bypass | 1U | Enchantment — Aura | Enchant creature As long as enchanted creature is attacking alone, it can't be blocked. Enchanted creature has "Whenever this creature deals combat damage to a player, it connives." (Its controller draws a card, then discards a card. If they discarded a nonland card, they put a +1/+1 counter on this creature.) |
Curse of Vitality | 2W | Enchantment — Aura Curse | Enchant player Whenever enchanted player is attacked, you gain 2 life. Each opponent attacking that player does the same. |