M:tG card similarity search
WB · Legendary Creature — Spirit Cleric
Extort {T}, Sacrifice a non-Spirit creature: Return target creature card from your graveyard to your hand. It perpetually becomes a Spirit, has base power and toughness 1/1, and gains "You may pay {W/B} rather than pay this spell's mana cost." Activate only as a sorcery. 1/3
Name | Mana | Type | Text |
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Craving of Yeenoghu | 2R | Enchantment — Aura | Enchant creature you control Enchanted creature gets +3/+2, has haste, and attacks each combat if able. {R}: Return Craving of Yeenoghu from your graveyard to the battlefield attached to target creature you control. Craving of Yeenoghu perpetually gains "Enchanted creature gets -1/-1." Activate only as a sorcery. |
Spectral Steel | 1W | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2. {1}{W}, Exile Spectral Steel from your graveyard: Return another target Aura or Equipment card from your graveyard to your hand. |
Phantasmal Forces | 3U | Creature — Illusion | Flying At the beginning of your upkeep, sacrifice Phantasmal Forces unless you pay {U}. 4/1 |
Kobold Warcaller | R | Creature — Kobold | {T}: Choose a creature card in your hand. It perpetually gains haste. 1/1 |
Fevered Suspicion | 6BR | Sorcery | Each opponent exiles cards from the top of their library until they exile a nonland card. You may cast any number of spells from among those nonland cards without paying their mana costs. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) |
Talara's Bane | 1B | Sorcery | Target opponent reveals their hand. You choose a green or white creature card from it. You gain life equal to that creature card's toughness, then that player discards that card. |
Othelm, Sigardian Outcast | 1GW | Legendary Creature — Human | {2}, {T}: Choose target creature card in your graveyard that was put there from the battlefield this turn. Return it to the battlefield tapped. Friends forever (You can have two commanders if both have friends forever.) 2/2 |
Yukora, the Prisoner | 2BB | Legendary Creature — Demon Spirit | When Yukora, the Prisoner leaves the battlefield, sacrifice all non-Ogre creatures you control. 5/5 |
Prosperity Tycoon | 3W | Creature — Human Noble | When Prosperity Tycoon enters the battlefield, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." {2}, Sacrifice a token: Prosperity Tycoon gains indestructible until end of turn. Tap it. (Damage and effects that say "destroy" don't destroy it.) 4/2 |
A-Druidic Ritual | 2G | Sorcery | You may mill three cards. Then return up to two creature and/or land cards from your graveyard to your hand. |