M:tG card similarity search
5BB · Legendary Creature — Human Rogue
{1}{B}{B}: Veldrane of Sengir gets -3/-0 and gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.) 5/5
| Name | Mana | Type | Text |
|---|---|---|---|
| Enlarge | 3GG | Sorcery | Target creature gets +7/+7 and gains trample until end of turn. It must be blocked this turn if able. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.) |
| Cavalry Pegasus | 1W | Creature — Pegasus | Flying Whenever Cavalry Pegasus attacks, each attacking Human gains flying until end of turn. 1/1 |
| Thornscape Master | 2GG | Creature — Human Wizard | {R}{R}, {T}: Thornscape Master deals 2 damage to target creature. {W}{W}, {T}: Target creature gains protection from the color of your choice until end of turn. 2/2 |
| Surge of Thoughtweft | 1W | Tribal Instant — Kithkin | Creatures you control get +1/+1 until end of turn. If you control a Kithkin, draw a card. |
| Makindi Patrol | 2W | Creature — Human Knight Ally | Rally — Whenever Makindi Patrol or another Ally enters the battlefield under your control, creatures you control gain vigilance until end of turn. 2/3 |
| Redcap Raiders | 2R | Creature — Goblin Warrior | Whenever Redcap Raiders attacks, you may tap an untapped non-Human creature you control. If you do, Redcap Raiders gets +1/+1 and gains trample until end of turn. 3/2 |
| A-High-Rise Sawjack | 2G | Creature — Elf Citizen | Reach Whenever High-Rise Sawjack blocks a creature with flying, High-Rise Sawjack gets +3/+0 until end of turn. 1/4 |
| Fervent Charge | 1RWB | Enchantment | Whenever a creature you control attacks, it gets +2/+2 until end of turn. |
| Loran's Escape | W | Instant | Target artifact or creature gains hexproof and indestructible until end of turn. Scry 1. |
| Molten Primordial | 5RR | Creature — Avatar | Haste When Molten Primordial enters the battlefield, for each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn. 6/4 |